Activision Blizzard confirmed that the franchise of Warcraft is coming to mobile devices during 2022, exactly one year after the first statements on the matter. The software company didn’t release details and only said it “plans substantial new content for the Warcraft franchise in 2022,” including “brand new Warcraft content for the mobile world“.
The arrival of a mobile game based on the Warcraft universe would be, if we’re not mistaken, Blizzard’s first attempt to bring one of its best-known franchises to mobile devices after the Diablo misstep. Immortal. Free-to-play met with fan hostility at BlizzCon 2018 and hasn’t officially debuted since then – expected to do so in the first half of this year – entering a lengthy tech alpha period. limited public then closed beta.
Diablo Immortal tech alpha immediately reveals what game it will be
Confirmation of the arrival of Warcraft on mobile devices follows the start of work on a new survival title set in a “totally new universe” and, how can we forget, Microsoft’s proposed nearly $70 billion acquisition of all of Activision Blizzard.
It’s hard to say today what formula the next mobile Warcraft will have, as Blizzard has stated in the past, they are working on more experiences. There has even been talk of an augmented reality game, Pokémon GO style, but for the moment there is no other official information.
Historical twist on World of Warcraft: Horde and Alliance will be able to play together
One thing is for sure, the Warcraft franchise is more alive than ever: according to the software house, in the fourth quarter, World of Warcraft gathered engagement and sales – also thanks to the combination of Modern and Classic in a single subscription – which had not been recorded for some time.
The only real sour note from the company’s quarterly is Call of Duty: Vanguard, which was less successful than its predecessor. Additionally, Call of Duty: Warzone also experienced “lower player engagement” towards the end of the year.